# Size | Decimal Inches | Nearest fraction | Metric |
---|---|---|---|
#4 | 0.109375" | 7/64" | 2.778mm |
#5 | 0.125" | 1/8" | 3.175mm |
#6 | 0.140625" | 9/64" | 3.572mm |
#8 | 0.15625" | 5/32" | 3.969mm |
#10 | 0.1875" | 3/16" | 4.763mm |
Item | Qty |
---|---|
Wire: 22-24 AWG stranded You'll use a surprising
amount of wire to connect various parts of the machine together:
buttons, lights, feedback devices. It's convenient to have a few
spools of wire on hand throughout the build. You can use 22 or 24
gauge wire for practically everything, and it's cheaper (by the foot)
to buy wire in large spools, so I'd pick one size and buy lots of it.
If you're only installing buttons, 100ft should be adequate; if you're
installing feedback devices, you'll probably want at least 200ft on
hand. Buy several assorted insulation colors to make the wiring
easier to trace.
| 100ft+ |
Wire: 18 AWG stranged You'll also need some thicker wire for some of the power wires
and speaker wires. I recommend 18 AWG as a good general-purpose
choice for these higher power wires. 50 to 100 feet should be
adequate for most pin cabs. I'd start with two 25' spools, one with
white insulation and one with black.
| 50ft |
Solder A good quality solder makes a surprising difference in the
ease of work and the quality of your results. I really like
Kester 44 rosin core solder. You can get it in
1oz tubes, but the 1lb rolls are a much better deal if
you think you might do any significant amount of soldering
in the future.
| 1oz-1lb |
#6 wood screws, various lengths I found that I used an amazing number of wood screws for
all sorts of random tasks. The vast majority were #6 wood
screws - these are the right size for all sorts of miscellaneous
jobs. Keep an ample supply on hand so that you don't have to
keep running to Home Depot. Recommendation: buy 100 #6 x ½",
100 in ¾", 100 in 1", 100 in ¾", and perhaps 25 1¼".
| Lots |
Nails As with #6 screws, it's convenient to have a supply of various nails
on hand. You'll mostly need finishing nails rather than anything
heavy-duty. I mostly used 1" and ¾" brads, so I'd recommend
buying a bunch of each.
| Lots |
Wood glue If you're doing your own woodworking or building from a flat pack,
you'll need a good wood glue for the joints. It's a good
thing to have on hand for miscellaneous jobs even if you have a
pre-assembled cab.
| 1 tube |
Epoxy Some things are easiest to assemble or attach with a strong glue.
Get a two-component epoxy (the type with two tubes of goo that
you mix together just before use). I don't recommend "superglues"
(cyanoacrylate glues) for most cab uses.
| 1 tube |
Hardwood plywood, ¾", 4'x8' sheet If you're doing your own woodworking from scratch, I recommend using
a furniture-quality hardwood plywood for all of the cabinet pieces.
This is what they used on the real machines. The ¾" thickness
is important for making the accessories fit properly. Some people
use particle board or melamine, which are cheaper, but I prefer
plywood. MDO plywood (a hybrid sheet product with a plywood core
and an MDF veneer) is an excellent alternative if you can find it.
It combines plywood's superior strength with the perfectly smooth
surface finish of MDF, so there's essentially no prep work needed
for paint or decals. It's possible to make do with a single
4'x8' sheet, but it's easier with two sheets. See
Plywood Cutting Plans for Cabinet Construction.
| 1 or 2 |
Plywood, ½", 4'x8' sheet The cabinet floor and the back wall of the backbox are typically
made from 1/2" material. Most commercial machines use particle
board for these parts, since they're not cosmetic. I prefer
plywood since it's stronger and lighter.
| 1 |
Flat pack kit As an alternative to raw lumber, you can buy a pre-cut flat pack
kit. VirtuaPin and others sell these. A flat pack has all of the
cabinet pieces cut to size and ready to assemble.
| 1 |
Custom cabinet decal set A set of decals covering the visible surfaces of the cabinet and
backbox.
| 1 |
Translite decal The backbox TV's display area will necessarily be smaller than
the translite, so there will be some gaps around the edges.
You can use decals to fill the gaps decoratively.
| 1 |
DMD panel decal The real machines during the late 1980s and early 1990s had
printed artwork filling the DMD panel, with a custom design
for each title to complement the backglass artwork.
The later WPC-era machines (from about 1995 to 2000)
switched to generic, matte black panels, decorated only with
the manufacturer logo. I personally prefer the more
ornate look of the early 1990s machines, which you can
reproduce using a printed decal with your own custom artwork
based on the graphics theme for your main cab. If you
prefer the more neutral style of the later generic panels,
you can approximate that with a simple black paint job.
| 1 |
Side rails WPC style: Williams/Bally A-12359-3, 01-8993-2
| 2 VP Cab Kit |
Mounting tape for side rails Double-sided foam tape, ¾" wide, .032" (approx) thick. This goes between the
rails and the side of the cabinet. About 80" length required.
| 80 inches |
#8-32 x 1¼" carriage bolts For attaching the side rails
| 2 |
#8-32 hex ESN lock nut These go with the carriage bolts for attaching the side rails
| 2 |
Lockdown bar
| 1 VP Cab Kit |
Lockdown bar receiver
Important: This part mates with the lockdown bar, so make sure you choose a receiver that matches the type of lockdown bar you have. The Williams WPC receiver is the same for standard, widebody, and custom widths of WPC lockbars. For other brands, check the vendor site for the compatible receiver after you select a lockbar. | 1 VP Cab Kit |
Leg brackets Williams/Bally 01-11400-1
| 4 VP Cab Kit |
#8 x 5/8" wood screws, hex-head, slotted For attaching the leg brackets to the cabinet.
Williams/Bally 4108-01219-11, 4608-01081-1
| 32 |
Steel legs Williams/Bally A-19514
| 4 VP Cab Kit |
Leg levelers with nuts Williams/Bally 08-7377
| 4 VP Cab Kit |
Cabinet leg protectors Optional; these can help protect the cabinet decals or paint from wear around
the leg joints. These weren't original equipment on WPC-era machines; Marco
Specialties and Pinball Life carry several options, including felt and metal
versions. The metal ones are said to be better for decals, but this is moot
if you trim the decals around the leg contact area.
| 4 |
Leg bolts, ⅜"-16 x 2¾" or 2½" The longer 2-¾" length is easier to work with, especially if you're using
leg protectors. The type sold by pinball vendors has a chrome finish and
rounded dome ("acorn") head for a nicer appearance than generic hex
bolts from hardware stores.
Williams/Bally 4322-01125-40
| 8 VP Cab Kit |
Leg bolt nuts, ⅜"-16 thread Hex nuts, ⅝" outside diameter. Williams/Bally 4422-01117-00
| 8 |
⅜"-16 T-nuts Install in the "shelf" at the back of the cabinet, to mate with the
wing bolts installed in the backbox floor to secure the backbox in the
upright position.
| 2 |
Coin door The WPC style is available fully assembled with the mounting frame, coin
slots, slam tilt switch, operator buttons, and wiring harness, but
generally without the coin acceptor mechanisms. Williams/Bally
part 09-37000-1; alternate part numbers: 09-46000, 09-96017,
09-17002-26, 09-23002-1, and 09-61000-X, 09-61000-1.
Available as an add-on in the VP cab kit | 1 |
Coin mechanisms for coin door Optional. You need these if you want use actual coins.
One "mech" is required per coin slot (the WPC doors above have two slots).
| 1-2 |
¼"-20 x 1¼" carriage bolts, black For attaching coin door and lockdown bar. Williams/Bally 4320-01123-20B
Note: another 6 are needed for backbox | 6 VP Cab Kit |
¼"-20 flange locknuts Williams/Bally 4420-01141-00
Note: another 6 are needed for backbox | 6 VP Cab Kit |
Cashbox Optional. Sits under the coin slots to collect inserted coins. You
need something for this purpose if you plan to use coins; the
standard box is well designed for the job, but it's rather large.
You might prefer to improvise something more compact.
The standard cashbox consists of two parts: the plastic tray
(Williams part 03-7626, Stern part 545-5090-00), and a metal cover
(Williams part 01-10020, Stern 535-5013-03, 535-5013-02, 535-5013-01).
| 1 |
Cashbox nest bracket Optional; recommended for use with a standard cashbox.
Attaches to the inside front wall of the cabinet just under the coin
door to keep the cashbox from sliding around.
Williams part #01-6389-01.
| 1 |
Cashbox lock bracket Optional; recommended for use with a standard cashbox.
Attaches to the short dividing wall on the cabinet floor that
delineates the cashbox area at the front, to anchor the cashbox when
installed. Williams/Bally part 01-10030 or 1A-3493-1.
| 1 |
Tempered glass sheet for playfield cover
| 1 |
Playfield glass rear plastic channel Standard width: Williams/Bally 03-8091 Widebody: Williams/Bally 03-8091-2 | 1 VP Cab Kit |
Playfield glass side rail plastic channels Williams/Bally 03-7135-1
| 2 VP Cab Kit |
Fully assembled: Williams/Bally B-12445-1, B-12445-6, B-12445-7. You can also buy the individual parts separately if you wish to
customize. Pinball Life lets you choose colors for the knob and
rubber tip, but you'll have to buy à la carte if
you want a custom knob. Note that you can buy a knobless shooter
rod and epoxy on your own custom knob for a unique look.
Note also that springs are available in different tensions.
I'd recommend a lower tension spring for virtual pinball use
since you're never going to hit an actual ball: lower tension
means lower speed and less cabinet rattling.
The part numbers below are Williams/Bally references as usual:
If you buy a commercial plunger kit, the plunger assembly is usually included. | 1 |
Ball shooter mounting plate Williams/Bally 01-3535
Note! This isn't typically included in the commercial plunger kits or the "complete assemblies" sold by arcade vendors. | 1 |
#10-32 x ⅝" machine screws Not typically included with commercial plunger kits or complete assemblies. | 3 |
Playfield holder bracket (left side) Williams/Bally 01-8726-L-1
| 1 |
Playfield holder bracket (right side) Williams/Bally 01-8726-R-1
| 1 |
Pivot nut, 7/16" Williams/Bally 02-4244. The 1/2" version (Williams 02-4329) will also work.
| 2 |
Carriage bolt, 3/8"-16 x 1-3/4", black | 2 |
Washer, 3/8" x 1" outside diameter (quantity 2) | 1 |
Hex nut, 3/8"-16 | 2 |
Backbox hinges Williams/Bally 01-9011.2-R, 01-9011.2-L
| 2 VP Cab Kit |
Hex pivot bushings for backbox hinges ½" shaft, ¾" diameter head, ¼" hex center, ⅜-16 thread.
Williams/Bally 02-4352
| 2 VP Cab Kit |
Pivot bushing carriage bolts ⅜"-16 thread, ¾" long. Williams/Bally 4322-01139-12B
| 2 VP Cab Kit |
¼"-20 x 1¼" carriage bolts, for attaching backbox hinges Williams/Bally 4320-01123-20B
This is in addition to the 6 needed for the coin door and lockdown bar. The VP cab kit provides 10, so you need two extra for the full set. | 6 VP Cab Kit |
Backbox hinge backing plates These go inside the backbox to strengthen the connection points for
the carriage bolts above. Williams/Bally 01-9012
| 2 |
¼"-20 whiz flange locknuts Williams/Bally 4420-01141-00
This is in addition to the 6 needed for the coin door and lockdown bar. The VP cab kit provides 10, so you need two extra for the full set. | 6 VP Cab Kit |
Backbox latch Williams/Bally 20-9347
| 1 VP Cab Kit |
Backbox latch bracket Williams/Bally 01-8397
| 1 VP Cab Kit |
Wing bolts, ⅜"-16 x 2" Install in the floor of the backbox to lock the backbox in the upright position.
Williams/Bally 20-9718
| 2 |
Backbox translite lock plate assembly Keyed lock to secure the translite. Not truly necessary in home use,
but a nice touch to complete the look of the real machines.
Williams/Bally A-13379
| 1 |
Lower speaker panel bracket A black metal "U" channel that screws into the bottom of the backbox, to
hold the DMD panel in place. The only place I've seen the original
part for sale is PlanetaryPinball.com, but you
can sometimes find upgraded versions in custom finishes (brass,
chrome) from "mods" vendors. You can substitute a generic aluminum
⅝" x ⅝" U channel from a hardware store, cut to
the required length (27⅛" for the standard backbox width)
and painted black.
Williams/Bally 01-8569-1
| 1 |
Tempered glass or acrylic (Plexiglass) sheet, 18⅞" x 27" x ⅛" thick | 1 |
Backglass side trim, Black trim pieces that attach to the side edges of the translite.
Williams/Bally 03-8228-3
| 2 VP Cab Kit |
Backglass top trim Black trim piece that attaches to the top edge of the translite.
Williams/Bally 03-8228-2
| 1 VP Cab Kit |
Backglass lift channel Black trim piece that attaches to the bottom edge of the translite,
and serves as a handle for removing it from the backbox. This fits
into the speaker panel H channel.
Williams/Bally 03-8229-1
| 1 VP Cab Kit |
These parts are for the pre-WPC-95 style, used on Williams machines from about 1990 through 1995. A different style was used on later machines, with a single-piece molded plastic panel; those parts are listed below. See Speaker/DMD Panel for a comparison of the two types.
Speaker panel H channel Black trim piece that attaches to the top edge of the DMD panel. The
"H" shape makes a channel in the top that the translite fits into, to
hold the translite in place.
Williams/Bally 03-8265-1
| 1 VP Cab Kit |
Speaker panel latch brackets These hold the speaker panel in place in the backbox.
Williams/Bally 01-8535
| 2 |
#8-32 x 3/8" flat-head countersunk machine screws These attach the latch brackets to the speaker panel.
Williams/Bally 4008-01041-06
| 4 |
#8-32 x 3/8" pan-head machine screws For attaching the speakers and "H" channel trim to the speaker panel.
Williams/Bally 4008-01005-06, or SEMS version (with attached locking washer) 4006-01003-06
| 12 |
#8 external tooth locking washer For attaching the speakers and "H" channel trim to the speaker panel
(required only if you're not using a SEMS screw with attached washer).
Williams/Bally 4703-00008-00
| 12 |
4" Speaker screen for backbox speakers Use for DMD panels with 4" speaker openings. The standard type is black plastic; they're also available in metallic finishes
(brass, chrome).
Stern 535-8081-00, 535-8081-01
| 2 |
WPC-95 speaker screen for backbox speakers This is specifically designed for the molded plastic WPC-95 speaker panel, but
it should also be adaptable to a 5.25" speaker opening in the older style
of panel. You might have to cut holes for the speaker mounting screws to
make it fit properly.
Williams/Bally 04-10382-7-4
| 2 |
7" Speaker screen for backbox speakers Can be used for DMD panels with 5.25" speaker openings, but you have to cut it to size.
Williams/Bally 03-8603-1, 03-8603-3, 01-6733.
| 2 |
Dot Matrix Display device This is the display device that goes in the opening
in the middle of the panel to display the score and other
graphics. Options:
| 1 |
WPC-95 speaker panel Available with embossed Williams or Bally logos in silver or gold.
Williams/Bally 04-10382-7A, 04-10382-7B, 04-10374-7A, 04-10374-7G.
| 1 |
Bushing buttons Installed in the backbox to support the speaker panel.
Williams/Bally 02-5223
| 4 |
Speaker grill Usually included with the speaker panel assembly; available separately if not.
Williams/Bally 04-10382-7-4
| 2 |
Speaker retainer rings for 5.25" speakers The speaker panel assembly might include retainer rings for 5.25" and 3"
speakers. For a virtual cab you'll usually want two of the 5.25" retainers,
so you might need to order one separately.
Williams/Bally 04-10382-7-2
| 2 |
Dot matrix display shield Clear plastic cover for the DMD window. Might be included with the
speaker panel assembly.
Williams/Bally 01-13636
| 1 |
Operating System Windows 7, 8, or 10 recommended. Home edition is fine.
| 1 |
CPU A CPU with 4 or more cores is recommended, such as a current generation
Intel Core i5 series.
| 1 |
Motherboard Choose a motherboard based on the CPU you wish to use. Motherboards
are designed to work with specific CPU types, so your choices will depend
on the CPU type you plan to use.
| 1 |
CPU fan Most modern CPUs require a powered fan to be directly mounted on the
CPU itself. Your CPU purchase might include this if you buy a boxed
retail package; if not, many suitable third-party options are available.
| 1 |
Graphics adapter Virtual Pinball isn't as demanding as other 3D games but does require
at least a mid-range graphics adapter. If cost is no object, buy a
high-end gaming card. But those are usually two
to three times as expensive the mid-range cards, which are fine for
pinball. Get a card with at least 2GB, preferably 3G or more.
You generally should use only one graphics adapter even for
a 2- or 3-monitor system, as performance is usually higher with one
card driving multiple monitors than with multiple cards.
| 1 |
ATX power supply Choose the wattage capacity according to the needs of your motherboard
and graphics card.
| 1 |
RAM (system memory) Choose RAM chips that match the specs for your motherboard. RAM
contributes to performance; more is better.
| 1 |
Hard disk or SSD I'd recommend using an SSD (solid-state disk) over a conventional
hard disk, both for the dramatically faster boot times and for the
immunity to shock and vibration.
| 1 |
Case or tray Optional. Some people like to use a conventional PC case, but
this takes up a lot of room inside the cabinet. It's more common
to mount the motherboard and other components directly to the cab
wall or floor. You might also consider a conventional metal case
to enclose the PC parts, or a "motherboard tray" (an open frame
that holds the motherboard and helps secure the expansion cards, but
doesn't enclose anything).
| 1 |
Fans Most cab builders include at least two standard PC case fans
to move air through the cabinet. These can be mounted on the floor
and/or the rear wall.
| 2+ |
Disk cables Your motherboard will probably come with suitable cables for
connecting your hard disk, but if not, you can buy these separately.
| 1 |
Power strip Most cab builders like to be able to control power to the whole
system through the PC's soft power button. You can do this with
a "smart" power strip inside the cab, or you buy an ordinary
power strip and make it "smart" with a contactor. A separate
power strip in the backbox is useful (perhaps a small one with
only 3 or 4 outlets), for plugging in the backbox TV(s) and any
other devices situated there.
| 1+ |
12VDC contactor Not needed if you buy a "smart" power strip. If you buy an ordinary
power strip, though, you use a contactor to make it act like a
smart one. Route the line power to all devices other than the PC
(including the TVs and the feedback device power supplies) through
the contactor, and control the contactor via the main PC power
supply's 12V output. When the PC is on, the contactor turns on and
supplies power to everything else. More on this in Power Switching.
| 1 |
Flipper buttons You need two for regular flipper buttons, and another two for Magna Save
buttons if desired. If you want to light the buttons, buy a transparent
type; if you want to light them with variable color (RGB) lights, buy
clear transparent buttons.
Flipper buttons come in two lengths: 1⅛" and 1⅜". The VirtuaPin button kit uses the longer type to mate with their switch holders. Most real machines use the shorter length, so most of the options available from pinball vendors are only available in the shorter length. If you're looking for transparent buttons for illumination but you want the longer length so that you can use the VirtuaPin switch holders, look for part 515-7791-00.
| 2-4 VP Button Kit |
Flipper button leaf switches The flipper buttons mentioned above are just the buttons, without
the electronic switch part. The buttons have to be paired with switches.
The gold standard is leaf switches. Some newbie cab builders really
want to use microswitches instead, since they're so much easier to find
and install, but it's almost universally agreed that leaf switches are
the only thing that feels right. The problem with microswitches is that
they have some intentional mechanical hysteresis at the point of contact,
whereas leaf switches are perfectly smooth. That's critical for
flippers because it gives you greater control and better tactile feedback.
For a virtual pin cab, it's best to use low-voltage leaf switches with gold-plated contact points. That's the only type VirtuaPin sells, so you'll be safe if you go with theirs. If you buy from a pinball vendors like Pinball Life or Marco Specialties, make sure you get the low-voltage, gold-plated type, because the pinball parts vendors also sell a high-voltage type designed for older pinball machines. The high-voltage switches use tungsten contact points, which have higher electrical resistance than gold contacts, so they don't work as well in low-voltage logic circuits. | 2-4 VP Button Kit |
Flipper button leaf switch holders Optional. VirtuaPin sells their leaf switches with plastic holders that fit
over the buttons and are held in place with Palnuts (below). This
makes the switch positioning and installation dead simple, but be
aware that these only work with the long (1⅜") buttons. If
you're using the more common 1⅛" buttons, these won't fit.
The holders might also conflict with lighting devices for the buttons,
such as the LiteMite boards (below).
If you can't use the holders, it's still fairly easy to install the leaf switches, by attaching them directly to the wall of the cabinet. So you definitely don't need the holders. But they're convenient if you're using compatible buttons. | 2-4 VP Button Kit |
Palnuts This screw onto the flipper button shaft on the inside of the cab to
hold the button in place. You need one for each button. I prefer the
nylon type, because they won't run the risk of shorting any nearby
wire connections.
Williams/Bally 02-3000, 20-9222, 3A-7532.
| 2-4 VP Button Kit |
LiteMite PCBs for flipper button lighting (optional) These make it easy to install LEDs to illuminate transparent flipper buttons.
Buy the full-color RGB type to let DOF set custom colors per game.
Use one per flipper and Magna Save button.
| 2-4 |
Start button | 1 VP Button Kit |
Exit button | 1 VP Button Kit |
Extra Ball button (optional) | 1 |
Launch Ball button (optional) | 1 VP Button Kit |
Coin button (optional) | 1 |
Main PC power button | 1 VP Button Kit |
Tilt bob (optional) | 1 |
Quick overview: The "primary" audio system is usually a pair of speakers in the backbox plus a subwoofer in the main cabinet. Some cabinets also have a "secondary" system that places a separate set of speakers inside the main cabinet to play back mechanical playfield sound effects (ball rolling sounds, flippers, bumpers, etc). This can use two speakers, two speakers plus a subwoofer, or four speakers for "surround sound". The secondary system can even replace other tactile feedback devices, especially if you're using an "exciter" (also known as a tactile speaker or tactile subwoofer) in place of the regular speakers.
See Audio Systems for more details on o the various audio system configurations, and more specific product recommendations.
Amplifier for primary (backbox) audio system The standard setup needs a "2.1" channel amplifier (two stereo channels, one subwoofer channel).
Most people use 12VDC car amplifiers. You can skip the amplifier if you're using
powered PC speakers with their own built-in amplifier.
| 1 |
Midrange speakers for backbox speaker panel (primary audio system) | 2 |
Subwoofer for main cabinet (primary audio system) | 1 |
Amplifier for secondary audio system Optional. Only needed if you have a second audio system for mechanical playfield sounds.
| 1 |
Midrange speakers for secondary "in-cabinet" audio system Optional. Use one or two speakers for a basic system, four for a "surround"
system (for placing sound effects at their proper location in the playfield area).
| 1-4 |
Subwoofer for secondary audio system Optional. Used for a 2.1 or 4.1 in-cabinet speaker system.
| 1 |
Tactile subwoofer for secondary audio system Optional; replaces the regular "subwoofer for secondary audio system" above. This
can be used as a substitute for other tactile feedback devices, or together with them.
| 1 |
7" Speaker screen for subwoofer (or larger, if you're using a larger subwoofer) Williams/Bally 03-8603-1, 03-8603-3, 01-6733.
| 1 |
Output controller USB device that receives commands from the pinball software on the PC
and switches lights, solenoids, and motors on and off. Options:
| 1 |
Power boosters Most output controllers can only handle devices with low power, such as
LEDs. Power boosters let you connect higher power devices, such as
solenoids and motors.
| 1 |
Secondary PC power supply Most cab builders install a second ATX power supply for feedback
devices, so that the main PC supply isn't affected by the extra load.
PC power supplies are great for 5V and 12V devices because they have
very large capacity; a cheap and low-end supply is fine for this job.
| 1 |
24V power supply Some devices require higher voltages. You can add an inexpensive
closed-frame 24V supply if you have any devices that need it.
| 1 |
Step-down converter for 6.3V If you're using front-panel buttons with #555 incandescent bulbs,
you can supply them using a step-down converter board to convert 12V
from the PC PSU to the required 6.3V. Inexpensive converters are
available on eBay to convert to selectable voltage levels. You
can also find fixed-voltage 6V converters at pololu.com.
| 1 |
Step-down converter for shaker motor A second step-down converter can be used to supply your shaker
motor. You can use this to reduce the voltage level if the shaking
effect is too strong at full speed.
| 1 |
Step-up converter for replay knocker Pinball replay knockers are built for 50V supplies; they'll run on
less but will make a weaker sound. A step-up converter can be used
to supply them with higher voltages if desired.
| 1 |
High-output RGB LEDs for flashers A set of five bright RGB lights to reproduce the bright flashing lights
on pinball playfields, for a more faithful reproduction of the real
thing's brightness than the video rendition can achieve. Most people
use 3W RGB "star" LEDs available on eBay.
| 5 |
Pinball dome lights for flashers | 5 |
Strobe light This supplements the RGB flashers with an extra-bright white light for
strobe effects. Most people use 22-LED white car strobe lights available
on eBay.
| 1-2 |
Flipper feedback simulators A device inside the cabinet to simulate the tactile "thunk" of a flipper
firing. You can use a real flipper assembly for the most authentic effect,
but most people use a lower-cost option such as a contactor (a large relay)
or a solenoid.
| 2 |
Slingshot feedback simulators Another tactile "thunk" effect generator. This is the same sort of effect
as the flippers or bumpers, so most people use the same types of devices
for all of these, but some like to vary the devices to get different effects.
| 2 |
Bumper feedback simulators Another "thunk" device, usually done with the same types of devices as
for flippers and slingshots.
| 6 |
Shaker motor A DC motor with an off-balance weight attached, to make the machine
vibrate when activated for a rumble or earthquake effect.
| 1 |
Gear motor A DC motor with an integrated step-down gear, used for the noise the
gears make. This is to simulate the sound of the motors that many
real pinballs use to animate playfield elements.
| 1 |
Replay knocker | 1 |
Fan Usually placed on the top of the backbox, à la Whirlwind.
| 1 |
Beacons Rotating or flashing lights like on a police car, usually placed on
top of the backbox. This is another light-show element, but it's
also popular because so many real pinballs have these.
| 1 |
Under-cab or rear-facing RGB light strips RGB light strips attached to the underside of the cabinet and/or
the back of the backbox, for ambient lighting while playing.
| 1 |
In-cab addressable RGB light strips A different type of light strip that allows each LED to be controlled
individually. These can create animated lighting effects like on a
theater marquis. A controller is required (below).
| 1 |
Controller for addressable RGB light strips | 1 |